Poly Loot Enchants: Every Enchantment and How to Get It
Poly Loot's patch notes add up to 30 enchantments. Here is every named weapon, armor, Legendary and Godly enchant, where each comes from and how Trader Ken works.
FAQ
How many enchants are in Poly Loot?
Where do you get enchant books in Poly Loot?
How many enchantments can one item hold?
What are the Godly enchantments?
Do the old jungle enchants still exist?
How do enchants work in Poly Loot?
You buy an enchant book, take it to the Enchanting Circle in the jungle, and spend it plus some Coins to add the enchantment to one piece of gear. Every item holds a maximum of 2 enchantments, which did not change in Update 2.5.
What changed is the choice. The Enchants update on September 19, 2026 added 18 new enchantments, the V3 Dark Forest update on October 3 added 3 more, Lootaween on October 10 added 3, the Beach update on October 24 added 1, and the Tower update on October 31 added 1, for 30 in total. The four that existed before Update 2.5 still come from quests and a boss; the 18 from Update 2.5 come from a shop; the 3 from V3 come from a boss, a dungeon and a paid pack; and the newest come from the event, from fishing and from a boss.
What are all the Poly Loot enchantments?
Weapon enchants (8 new):
| Enchant | Effect |
|---|---|
| Sharpness I | Not stated |
| Sharpness II | Not stated |
| Lifesteal I | Not stated |
| Executioner I | Not stated |
| Bossbane I | Not stated |
| Cleave I | Not stated |
| Frenzy I | Not stated |
| Fortune I | Not stated |
Armor enchants (7 new):
| Enchant | Effect |
|---|---|
| Protection I | Not stated |
| Protection II | Not stated |
| Health I | Not stated |
| Health II | Not stated |
| Second Wind I | Not stated |
| Thorns I | Not stated |
| Steadfast I | Not stated |
Godly enchantments (8 named): three from Update 2.5, three from V3, one from Lootaween and one from V4.5. The notes group these separately from the weapon and armor lists. V4.5’s follow-up post fixed Phantom Blade missing hits from a Twinblade Axe’s spin.
| Godly enchant | Added | Where it comes from |
|---|---|---|
| Phantom Blade | Update 2.5 | Trader Ken |
| Soul Harvest | Update 2.5 | Trader Ken |
| Undying | Update 2.5 | Trader Ken |
| Starfall | V3 | Archmage Vex |
| Voodoo Hex | V3 | The Dark Dungeon |
| Bat Swarm | V3 | Halloween Pack 2 (1,800 Robux) |
| Hunter’s Moon | Lootaween | Halloween Merchant, with Candy Corn, until November 7 |
| Abyssal Grasp | V4.5 | Abyssor, 1 in 250 |
Lootaween’s notes describe one effect and one change: “Fill Hunter’s Moon’s full moon to summon the Moon Wolf for 15 seconds”, and “Bat Swarm is much stronger”. The same update made Voodoo Hex and Starfall drop less often, and the Beach update fixed both of them losing their progress when you switch items. On Starfall, two players on October 5 describe a sound “when we hit”, which points to an on-hit effect on a weapon (unverified).
Legendary enchants (2 named):
| Enchant | Added | Where it comes from |
|---|---|---|
| Jack-o’-Lantern | Lootaween | Halloween Merchant and the Halloween Streak, until November 7 |
| Hooked | Beach | Fishing quests, 1 in 200, and the Fish Trader since V4.5 |
The original 4, from the Jungle update:
| Enchant | Where it comes from | Effect |
|---|---|---|
| Crit Damage I | Ranger Bex | Not stated |
| Regen I | Scout Koa’s drill quests | Goes on armor; health regenerates 5% faster |
| Poison I | Triple Head Cobra | Not stated |
| Poison II | Triple Head Cobra | Not stated |
8 + 7 + 3 = 18 from Update 2.5, plus those 4, is the official “22 in total” from September. The 3 Godly enchantments V3 added make 25. Lootaween’s notes count 3 more but name only Hunter’s Moon and Jack-o’-Lantern, and Hooked brings the total to 29. Abyssal Grasp makes 30.
Where do you buy enchant books?
From Trader Ken, at his stall in the jungle village. The Beach update also put a Trader Ken in Beach Town. He is the single source the notes name for the Update 2.5 enchant books, and he deals in more than enchants:
- Pay with what you farm. You trade the items you have picked up, with Coins making up the difference. Since V3 he asks for about half as many basic materials as before.
- His shelf restocks every hour, and you can pay to refresh it early if you do not like the day’s deals.
- Trading builds reputation, which unlocks up to 5 trade slots and a 20% discount.
- He also deals Reset Points, Ability Runes, Legendary and Godly Shards, and Godly equipment.
That last line makes him relevant well beyond enchanting: Ability Runes are the currency behind every ability roll, which the abilities page covers, and Reset Points are what you need to move stat points, as explained on the best stats page.
Where do the four jungle enchants come from?
They are quest and boss rewards, not shop stock:
- Crit Damage I — from Ranger Bex.
- Regen I — from Scout Koa’s three drill quests, which also hand over 23 Tier Scrolls.
- Poison I and Poison II — from the Triple Head Cobra. The cobra page covers that fight and its 15-minute respawn.
The same jungle notes mention that Cobra armor reduces poison damage, which is the only interaction between two enchant-era systems the developer has spelled out.
Is it worth enchanting early?
The limit is two slots per item, and rerolling gear tiers is a separate system, so anything you enchant now keeps its enchants only as long as you keep the item. If you are still rerolling grades with scrolls, read the tier scrolls guide first — a piece you are about to replace is a wasted book.
Reputation with Trader Ken is the other argument for starting early: the discount and the extra trade slots only build through repeated trades, so the players who trade from day one pay less per book later.
What else did the Enchants update change?
Enchanting was the headline, but Update 2.5 also reworked baking, changed how drops are picked up, and added parties, profiles, titles and a new player list. The update log has the full patch notes, and the baking guide covers the new recipes and the two quest lines that come with them.
Sources
- Poly Loot official Discord announcements (U6, 2026-10-31 16:59 UTC post, “V4.5 - Tower Update”): Abyssal Grasp and the Fish Trader’s Hooked; the follow-up post for the Phantom Blade fix. official
- Poly Loot official Discord announcements (U6, posts of 2026-10-10, 2026-10-17 and 2026-10-24, “V3.5”, “V3.75” and “V4”): Hunter’s Moon, Jack-o’-Lantern, the count of 3, Bat Swarm’s buff, the Voodoo Hex and Starfall changes, and Hooked. official
- Poly Loot official Discord announcements (U6, 2026-09-19 17:00 UTC post): the Enchants patch notes — 18 new enchantments for 22 in total, the weapon, armor and Godly lists, enchant books from Trader Ken, the 2-enchant limit, and Trader Ken’s stall, restock, reputation and stock. official
- Poly Loot official Discord announcements (U6, 2026-09-13 post): the Jungle notes for the original 4 enchants, the Enchanting Circle, Regen I’s 5% regen on armor, Ranger Bex, Scout Koa and the Triple Head Cobra. official
- Poly Loot official Discord announcements (U6, 2026-10-03 17:00 UTC post, “V3 | Dark Forest Update”): Starfall, Voodoo Hex and Bat Swarm and where each comes from, and Trader Ken asking for about half as many basic materials. official
- Roblox developer products for Poly Loot (A62): the Halloween Pack 2 price. official
- Poly Loot official Discord, #general (A68, 2026-10-05): two players on Starfall’s sound when hitting. community
- Roblox game data for Poly Loot (A53): the [ENCHANTS] title and the September 19, 2026 update timestamp. official
- Roblox experience events for Poly Loot (A54): the ENCHANTS event window, which closed on September 26, 2026. official
- Poly Loot official Discord, #bug-report (A57, read 2026-09-28 and 2026-10-02): four threads about Trader Ken — exchanges refused, a stock slot stuck through refreshes, and a video report. community
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